The 'Boundless' Company: How Zhang Yiming Pushed ByteDance Beyond the Feed

The 'Boundless' Company: How Zhang Yiming Pushed ByteDance Beyond the Feed

Published on September 4, 202512 min read

What you'll learn:

  • True long-term growth requires looking beyond your current cash cow and investing in the 'second act'.
  • A company's core competencies (like AI or organizational efficiency) can often be applied to seemingly unrelated industries.
  • Not all expansions will be successful; a willingness to experiment and cut losses on ambitious projects is a key part of an innovative culture.

Prologue: The Search for the Second Act

By 2019, ByteDance was a global titan. The twin engines of Douyin in China and TikTok internationally were generating billions in revenue and capturing the undivided attention of a generation. For any other company, this would have been a moment to declare victory, to optimize the existing business and reap the rewards.

But Zhang Yiming was already looking at the horizon, and he was worried. He was a student of corporate history and knew that even the most dominant companies could be brought down by a single paradigm shift. Relying on one or two blockbuster apps, however successful, was a dangerous long-term strategy. He believed ByteDance's true value wasn't just its apps, but its underlying "middle platform"—its powerful recommendation algorithms, its efficient data infrastructure, and its unique, agile corporate culture.

He posed a question to his leadership team: "What else can this engine power?" He wasn't content to be the king of digital entertainment. He wanted to see if the ByteDance machine could be deployed to conquer entirely new, and far more complex, territories.

Act I: The Productivity Bet

Zhang's first major push beyond content was into a field that seemed antithetical to TikTok's playful spirit: enterprise software. Internally, ByteDance had developed its own suite of productivity tools out of necessity. They needed a way for their globally distributed teams to collaborate efficiently. The result was an all-in-one platform that combined chat, video conferencing, cloud storage, and project management.

The internal tool, called Lark (or Feishu in China), was so effective that Zhang became convinced it could be a standalone product. He saw a massive opportunity to challenge the dominance of Microsoft Office and Slack. He believed that the same principles of user-centric design and data-driven iteration that made his consumer apps addictive could be applied to workplace software.

In 2019, ByteDance officially launched Lark to the public. It was a bold and expensive move. The enterprise market was notoriously difficult to crack, with long sales cycles and entrenched competitors. But Zhang was playing the long game. He saw Lark not just as a revenue source, but as a way to diversify the company's DNA and prove that the ByteDance model could work anywhere.

Act II: The Classroom and the Battlefield

With the enterprise push underway, Zhang set his sights on two other massive industries: education and gaming.

In 2020, he launched a new, independent brand called Dali Education, consolidating all of ByteDance's educational initiatives. He pledged to invest billions into the sector, aiming to use technology to personalize learning for students from kindergarten through high school. It was a mission-driven bet, but also a strategic one, tapping into the enormous and ever-growing Chinese education market.

Simultaneously, he made a major push into high-end video games. ByteDance began acquiring gaming studios and hiring top talent, signaling its intent to challenge giants like Tencent and NetEase. For Zhang, gaming was a natural extension of his content empire. It was a deeply engaging form of entertainment that could benefit immensely from ByteDance's huge user base and powerful recommendation technology.

These moves baffled many industry observers. Education, enterprise software, and gaming were all incredibly competitive fields, each requiring specialized expertise. It seemed like a classic case of a company becoming overconfident and losing focus.

Epilogue: The Painful Retreat

The boundless expansion strategy soon ran into harsh realities.

The gaming division, despite massive investment, struggled to produce a breakout hit to rival Tencent's blockbusters. The enterprise push with Lark proved to be a slow and costly grind.

The biggest blow came in 2021. The Chinese government, as part of a broad regulatory crackdown, implemented new rules that effectively decimated the for-profit private tutoring industry. ByteDance's multi-billion dollar bet on Dali Education was wiped out overnight. Zhang had no choice but to lay off thousands of employees and shutter most of the division.

It was a rare and public failure for a company that had seemed invincible. Yet, for Zhang, it was a necessary part of the process. His philosophy was never about winning every bet. It was about having the courage to make big bets on the future, and the discipline to recognize when they weren't working.

While the education and gaming pushes were scaled back, the company continued to invest in Lark and other promising ventures. The boundless ambition remained. Zhang Yiming had proven that he was willing to risk billions and endure failure in his relentless quest to ensure that ByteDance would always have a "Day One."